This was my most recent game I have worked on and is the one I am most proud of as there were people who cared about the project and deeply wanted it to be good, there were a few small bumps in the road of development however I feel like this project allowed me to develop as a Game Developer and an 3D Artist, we made great use of Agile and we all worked together, there were multiple issues during development but we all had great chemistry and overcame many of them. The game itself was was supposed to be a 3D platformer, collectathon where you would progress through the level collecting fruit and gems, you trade the fruit with NPCs for gems and you need 8 gems to open the portal to the boss fight while doing jumping puzzles and defeating enemies. In this project I worked on many of the world assets, and unfortunately due to some of the game being quite a few of them were cut from the game, however it all was very good practice, working with such good artists has made me develop a lot.